Back on the Road
The beauty, to me, about this kind of gamification course is that I can pop in encounters so that it doesn’t become predictable: Walk on […]
The beauty, to me, about this kind of gamification course is that I can pop in encounters so that it doesn’t become predictable: Walk on […]
I decided to put the adventure game (The King’s Road) in its own course rather than adding the modules to each teacher’s course. Since teacher’s […]
With one Side Quest written, the next piece of the puzzle I needed before I launched the game with students was an onboarding module. The […]
Garrison #1 has five different modules. The encounters are in their own modules so I could use MasterPaths and give students the option to skip […]
The Feasting Hall The floor of the Garrison is not that elaborate. I didn’t want students to have to spend a lot of time in […]
Continuing to Room C Whether students choose to interact with the wolf or not, they still move to Room C. Now that students have their […]
I was feeling pretty good about myself at this point. It was pretty easy to take bits and pieces from The King’s Road campaign and […]
Before I could launch this with students, I needed to have an introductory module that introduced the story and the adventure. I also needed at […]
Students can use the gold pieces to purchase items. What items? I’m glad you asked. Thinking of items was actually fun. This is where the […]
One of my favorite things about this game is the introduction of a currency. I haven’t done this in the past, so I’m anxious to […]
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